Been sick, but I’m back! Feel pretty good. I’ll put in an hour today to catch up.
Time: 2:02:56!
New PR.
Learned:
- Unity
- How to spawn random objects (asteroids) at regular intervals
- How to attach visual effects to game events
- How to attach sounds to game events
- How to notify game when game is over/restart
- How to track game score
Diary:
Wanted to power through this awesome tutorial, but I ran into some deprecated code which kept me from completing it today. I want to simply watch the last two optional tutorials about further extensions to the game, but they are very long so I will be watching them on the Bart tomorrow.
The other issue I’m still running into is using Cloud Build. I’ll get it straight and you’ll be able to test this game ASAP 🙂
The game looks awesome!
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Haha, thanks. Note that this one is built off a tutorial. If this tutorial has taught me anything, it has shown me that it takes A LOT of skills and people to build a high-quality game. The art and sound were provided to me. The mechanics is what I built.
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