Day 50

50! What have I learned in 50 days? Here’s a list.


  1. Javascript
    1. Tetris Clone Day 8
    2. Pong Clone Day 17
  2. Unity
    1. Space Shooter Day 28
    2. Roguelike Day 37
    3. Platformer Day 47
    4. Leapman (First non-tutorial game!)

Today, I continue tinkering with movement.

Time: 57:19

Git Commit


Reset the player code and renamed stuff to help myself parse out what it means. I’m wrestling with whether a force push dash would be easier, or a “Megaman-style” dash. I think a simple push dash would be easiest. I’ll try to create some animations to demonstrate what I mean tomorrow.

Day 50

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