Refining blink today.
Some progress on limiting blink range.
After the mechanics are done, it’s time to work on level design. I had this thought that I should play and watch Mario Maker to gain inspiration on this front. I am drawing blanks right now on how to make good levels, but playing more games like this will help. For now, I will code the level start and end logic.
The plan for the near future so I don’t lose focus:
- Level start and end
- Advancing from level to level