Day 66

Whether I do a blog post or not is a good barometer for my ability to manage my time that day. I’m gonna dig into what I did yesterday and see where I can cut the fat 🙂

3 days of 4. Let’s go for 7 of 8.

Time: 51:52

Commit

What I learned:
-Revisited triggers and colliders from the Roll-A-Ball tutorial
-Got power-up working and rotating!
-Revisited prefabs
-Revisiting is very important! The concepts make so much more sense now after I know a lot more Unity.
-Allow reset of level with a keystroke
-Made level finish a little harder

Next:
-Add a controls display
-Add functionality to let the player look around pressing up or down, then I think I’m moving on to RPG maker 🙂

Day 66

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