Whether I do a blog post or not is a good barometer for my ability to manage my time that day. I’m gonna dig into what I did yesterday and see where I can cut the fat 🙂
3 days of 4. Let’s go for 7 of 8.
What I learned:
-Revisited triggers and colliders from the Roll-A-Ball tutorial
-Got power-up working and rotating!
-Revisiting is very important! The concepts make so much more sense now after I know a lot more Unity.
-Allow reset of level with a keystroke
-Made level finish a little harder
-Add a controls display
-Add functionality to let the player look around pressing up or down, then I think I’m moving on to RPG maker 🙂