Day 122

Plan: Networking tutorial.

Time: 54:12

Commit 1 2

I have networked players that shoot each other.

Networking terminology learned:

SyncVars – values communicated from server to all clients. e.g. A bullet was spawned

Commands – values communicated from client to server. e.g. A client wants to fire a bullet

Tomorrow: Networking.

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Day 122

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